Welcome / Bienvenu

This blog drags together, into one swirling maelstrom of crackling energy, my various wargames interests. There are links on the top right to my other blogs, each more calmly dedicated to one particular gaming universe.

I aim to post about once a week, and I have decided in 2026 to shift the focus of the blog from showing isolated painted figures, to taking photos of figures in action, a sort of mostly-photo AAR.

The pages at the top of the blog contain historical information on the periods that interest me. They are primarily an aid to my poor memory, and not meant to be in any way exhaustive, nor necessarily correct.

I hope this blog offers you much enjoyment and some inspiration !

mardi 26 mai 2026

6mm Sci Fi - Another wave of vehicles

Here are another 68 vehicles from Brigade UK that I have just painted up.  I have also added 16 "shield drones", made from 15mm shields, as before !

This batch includes the first Walkers, which I am pleased about as I would like to add many more.  Ever since I first saw the AT-ST on screen as a kid, I have loved the idea of these machines. 

 

I have readied a new order to Alternative Armies, who have some great looking stuff in their Bradley and Xarxa ranges.  Before committing to it, however, I want to play a couple of games of Future War Commander 2, and get a feel for what I might (or might not) be missing in the OOBs.  I have plenty to push around, I must have around 200 vehicles by now.

Also, I have gone and ordered some 6mm stuff from Baccus, for a 1680s / 1690s project.  Just enough to ensure the painting is fun and gives good results, and see how I am going to base the fellows. 

dimanche 10 mai 2026

Sci Fi 6mm - The Infantry Wave

After a few days of hard slaving and paintbrush burning, here are the 202 infantry, crew, drones and heavy weapons that make up the foot soldiers for my 6mm Sci Fi project !


 

The idea is to choose one side - White or Blue/Green - for the infantry, and then flip through different "manufacturer catalogues" to add the vehicles, which are, as you have already seen, of varying colour schemes. 



 

Well, in truth this is not quite all the infantry.  I will be ordering some Power Armoured troops shortly for both sides, and I decided I would like a group of Assault Infantry, so more on that later.

All these chaps come from Brigade Games UK, from whom I also received a whole bunch of wonderful vehicles.  They will be next on the painting desk, alongside my Carnevale 28mm project.



I had been dreading painting these 6mm infantry, as up to now the only 6mm foot I have ever painted has been Cold War stuff. I hated that so much that I ended up using cardboard counters for infantry for my WWIII project, rather than having to paint more.

It turns out that painting brightly coloured 6mm is a thousand times more interesting.  I had so much fun, in fact, that I took a peek at Baccus' 6mm catalogue this evening...and I really like the look of their early 18th century stuff, starting with the Ottomans...   

vendredi 1 mai 2026

Sci Fi 6mm - the First Wave


 

Here they are !

Managed to get the first 47 vehicles painted up, plus 24 drones.  These are all provided by four different companies, as the colour schemes show (see previous post on that !).  All great fun to paint.  I do that using a multi-layer, multi-colour drybrush scheme, followed by a Contrast glaze (or a wash followed by a glaze, for the very runny paints).  I then add on a couple or three "pop" colours on a few specific (and small) areas to give more interest to the figure and tie the paint scheme for a given company together.

I am waiting on some infantry and some additional vehicles from Brigade Models UK, and will keep you posted as the project unfolds !

 

vendredi 24 avril 2026

Sci Fi 6mm

One of my current projects is 6mm Sci Fi.

I started out by looking for a ruleset.  I like Gruntz, but it can be a bit of a slugfest and is better adapted, I believe, to a dozen or so units a side.  I wanted something for more epic battles.  I decided to go for Future War Commander, which I have read, but not yet played. 

I've identified a half dozen manufacturers of 6mm Sci Fi that I like the look of.  I'm going for "distant sci-fi" rather than "tomorrow's war", so fighting over numerous planets, with hover and anti-grav supplementing wheeled and tracked vehicles.  I'm also trying to avoid stuff that basically looks like today's vehicles with an anti-grav drive.

I also wasn't sure if I wanted to paint the infantry, which I always find a chore at this scale, or if I would use markers.  What made up my mind was some random reading, that stated that in modern warfare, the SAW is the main weapon of a squad, and maybe the designated marksman, and the other squad members are there to keep it running and safe.  I doubt that is true, but I liked the idea for a future war setting, as it also meant I could be happy with a squad of three : one support weapon and its wielder, and two other grunts to keep enemy infantry away.

I made that choice recently, so no infantry in my first order to Ground Zero Games.  The figures are lovely, and when I wrote to GZG to thank them, I was surprised to learn the range dates back to the 90's.  Admittedly a handful of figures in the catalogue do show their age, but everything I got is absolutely stunning, even by today's standards.

To the left are anti-grav vehicles, and I had the cunning idea of using a sort of magnetic marble that I stole from a kid's game, to give the grav vehicle a hovering look.  Need to paint underneath them before sticking them on !

Next to them are some large six wheeled tanks, which are fantastic.  In a moment of inspiration, I only stuck on one as intended, the others are actually "backwards", but give the feeling that the entire hull can rotate. 

There are three grav APCs that, yes, I forgot to paint the undersides of before gluing them on.  Oops.  They sit next to two maintenance vehicles that I will play as hovercraft; in FWC2, hover craft travel over land as well, I would imagine they do very well in low-grav environments.  There are six bikes, and behind them are six lovely low-slung wheeled vehicles.  Three transport VTOLs are making a fly over.

I intend to re-order larger numbers of all of these at a future date. 

I painted a British army for Battlegroup Northag, in the 10mm that is the rulebook standard, even though I like 6mm much better.  As it turns out I've gone off WWIII anyway (partly because there is no connection to anything else I am doing, partly because many of the vehicle types are being used in bloody wars currently raging, and I am thus uncomfortable using them as game pieces).  

So I have repurposed my two 6mm armies as Sci-Fi stuff, without any conversion or repainting required, the only stuff I couldn't use was a handful of T-62s and a couple of trucks.

As for the 10mm stuff, well I tore all the tracks off and made everything into large amphibious vehicles, for sea or river assaults (the amphibious part in FWC2 being anything from our beloved H2O to liquid sulfur).  They'll need a repaint of course, but I am really pleased how they turned out.   I used legs from a giant scorpion, that I never got round to using, as transport arms, on the ex-FV432s.  In my fevered mind, each one can carry a small APC or bike on the sucker-end of the arm.  The prong things are leftover musket rests from Back of Beyond Tibetans, some sort of shield protecting the infantry as they get out.

WWIII Naval is one of the (rare !) projects that I started and never did anything with.  Seeing unused figures always makes me feel a bit sad, so I am attempting to convert this 1/3000 Russian Helicopter Carrier into an amphibious assault carrier (reversing direction, as I often have with the WWIII 10mm stuff).  I'll need to do something to flatten out the bow (well, the stern now).

1/3000 aircraft and helicopters are going to be repurposed into drones, as an infantry upgrade weapon.
Another idea I had was for Shield Drones, as an infantry or vehicle upgrade (basically a Shield Screen of 1, in FWC2 terms).  I couldn't find anything to represent them (as they have to be quite small)...and then I came up with the idea of using, well, shields.  These are leftovers from 15mm projects, which I shall glue onto a thin rod of something.
As you can see, I am having a lot of fun.  Rather than paint two "armies", I was considering that modern forces are frequently made up of vehicles built by many different nations.  Hence I have decided that my "army lists" are actually "manufacturer catalogues".  Each weapons producer will have its own signature colour, and players can build their army by choosing from any manufacturer they like.  Perhaps not the same ones as their opponent, to both reflect a "bloc policy", but mainly to avoid battlefield confusion.

Another issue with colours is that camouflage is relevant to a given biome, and more to the point, a given planet...in a sci-fi universe, you could be fighting over anything.  So I have decided that sci-fi battlefields have evolved to a point where visual camouflage is completely useless - nobody uses the MkII Eyeball any more - and hence anything goes.  Inspiration for that also came from the beautiful Brigade Models PacFed in their distinct electric blue.  I love painting in green and pink, so expect at least one manufacturer to adopt that colour ! 

samedi 18 avril 2026

Ranger of Shadow Deep : The Descent

My friends Pierre, Arnaud and I just played the first two scenarios of this mission.  Only remembered to take photos of the second one....

 

The heroes will have to swim through deep water before they can set foot on dry land.  To Paladin Isabeau Laroche, with her light armour and shield, not to mention her heavy cloak, it seems a long way to butterfly.

Her companion, Hattie, doesn't like the idea of cold water either.  She pretends that it is better to stay out of it, her having a bow and all to mow down the oncoming Swamp Zombies...

In the meantime, Jon Vaillant and Vango have already dived in, and it looks like Lars von Sigtuna is ready to discover the joys of water for the first time in his life.  Odin, the Tor Varden dog that halfling Otger rescued, stays close to his new master, ready to pull him out by his cuff. 

A great evening, despite some most unlikely Swimming rolls and thus a fair few members of the company swallowing water (they can expect tourist tummy !), everybody made it to safety.  On to the final scenario of this mission, called "The Last Stand".