These are the stages I should ideally go through, to get ready for a new paint job. It does take a little time, but as I generally take at least 10 hours to paint a figure, it is worth it.
1. Overall Concept
Who ? (what sets the character apart)
Where ? (basing content, colour connection to base, OSL from base,...)
When ? (intensity of light, intensity and importance of OSL)
Why ? (general mood of the figure and lighting direction)
2. Paraphernalia
What objects and trinkets is the figure carrying ? What are they and what is their purpose ?
This makes painting the smaller objects a truly pleasant experience; the studio paint job can help to identify what they are meant to represent
3. Colours and motifs
What are the dominant colours ?
Are there any hand-painted motifs, and which ? (remember the shield, in this context)
4. Textures
Which parts of the mini require textures ? (worn or dirty cloth or footwear, leather, chipped armour or weapons,....)
How to achieve those textures ? (techniques : dry-brushing, stippling, hashing, colour shift; colours,....)
5. Battle damage
Is the mini showing battle damage ? (scars, wounds, blood, rents on cloth, armour, shield, weapons...)
6. Special effects
NMM ? (and if so, associated technique - standard or colour shift ?)
Neon or inner glow ?
OSL ? (and its importance, given the ambient light)
Rust ?
7. Colour shifts
Are there any colour shifts on the mini ? (this means, shadow or highlight colours will, in part or in total, be of a completely different hue than the base colour)
8. Blending techniques
Do any areas require different blending techniques than usual ?
My standard techniques are :
For shadows : paint in the shadows, blend shadow and base colour, layer / glaze transitions
For the rest : basically a mix of layering and glazing, eventually with a colour shift produced by the glaze; edge highlighting
Other techniques are (there is an excellent synthesis of them on tangibleday.com)
- Two-brush blending (apply with one brush; draw out with a second brush whose viscosity avoids drawing up the paint, using saliva or blending medium).
- Feathering (specifically use a zig-zag motion)
- Loaded brush (a feathering technique but with colour gradient already on the brush)
- Stippling (with either a stiff or soft brush, splayed or pointed)
- Wet blending (apply darkest and lightest colour almost side by side, then blend into the gap)
9. Aspect
What aspects ? (aspect is basically produced by the varnish used)
10. Face
What is the face like ? (skin tone or colour; soft or pronounced; sharp or rounded; lined or smooth; plain or make-up; markings or tattoos).
Ideally, make the face the starting point for painting the mini as it is a key focal point andrequires time and patience and corrections; otherwise I then tend to leave it to last, and do it overly hastily as I want to get the figure finished and don't want to be slowed down by this small surface.
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