Welcome / Bienvenu

This blog drags together, into one swirling maelstrom of crackling energy, my various wargames interests. There are links on the top right to my other blogs, each more calmly dedicated to one particular gaming universe.

I post on Fridays. The idea is that when I post a painted figure, it stays up for two weeks; a battle report, a terrain project, or a few lines on whatever happens to be the whim of the moment, is up for a week.

The pages at the top of the blog contain historical information on the periods that interest me. They are primarily an aid to my poor memory, and not meant to be in any way exhaustive, nor necessarily correct.

I hope this blog offers you much enjoyment and some inspiration !

mercredi 1 mai 2024

Planning a paint job

These are the stages I should ideally go through, to get ready for a new paint job.  It does take a little time, but as I generally take at least 10 hours to paint a figure, it is worth it.

 

1.  Overall Concept

Who ? (what sets the character apart)

Where ? (basing content, colour connection to base, OSL from base,...)

When ? (intensity of light, intensity and importance of OSL)

Why ? (general mood of the figure and lighting direction)


2. Paraphernalia

What objects and trinkets is the figure carrying ?  What are they and what is their purpose ?

This makes painting the smaller objects a truly pleasant experience; the studio paint job can help to identify what they are meant to represent


3.  Colours and motifs

What are the dominant colours ?

Are there any hand-painted motifs, and which ? (remember the shield, in this context)


4.  Textures

Which parts of the mini require textures ? (worn or dirty cloth or footwear, leather, chipped armour or weapons,....)

How to achieve those textures ? (techniques : dry-brushing, stippling, hashing, colour shift; colours,....)


5. Battle damage

Is the mini showing battle damage ? (scars, wounds, blood, rents on cloth, armour, shield, weapons...)


6.  Special effects

NMM ? (and if so, associated technique - standard or colour shift ?)

Neon or inner glow ?

OSL ? (and its importance, given the ambient light)

Rust ?


7.  Colour shifts

Are there any colour shifts on the mini ? (this means, shadow or highlight colours will, in part or in total, be of a completely different hue than the base colour)



8.  Blending techniques

Do any areas require different blending techniques than usual ?

 

My standard techniques are :

For shadows : paint in the shadows, blend shadow and base colour, layer / glaze transitions

For the rest : basically a mix of layering and glazing, eventually with a colour shift produced by the glaze; edge highlighting

 

Other techniques are (there is an excellent synthesis of them on tangibleday.com)

- Two-brush blending (apply with one brush; draw out with a second brush whose viscosity avoids drawing up the paint, using saliva or blending medium).

-  Feathering (specifically use a zig-zag motion)

-  Loaded brush (a feathering technique but with colour gradient already on the brush)

-  Stippling (with either a stiff or soft brush, splayed or pointed)

-  Wet blending (apply darkest and lightest colour almost side by side, then blend into the gap)

 

 

9.  Aspect

What aspects ? (aspect is basically produced by the varnish used)


 

10.  Face

What is the face like ? (skin tone or colour; soft or pronounced; sharp or rounded; lined or smooth; plain or make-up; markings or tattoos).

Ideally, make the face the starting point for painting the mini as it is a key focal point andrequires time and patience and corrections; otherwise I then tend to leave it to last, and do it overly hastily as I want to get the figure finished and don't want to be slowed down by this small surface.


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